Add Feedback Functions
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@@ -1,78 +1,86 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.ComponentModel.DataAnnotations;
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using System.Data;
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using System.Data.Common;
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using System.Linq;
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using System.Linq.Expressions;
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using FoodsharingSiegen.Contracts.Enums;
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namespace FoodsharingSiegen.Contracts.Entity
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{
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/// <summary>
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/// The interaction class (a. beging, 21.05.2022)
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/// The interaction class (a. beging, 21.05.2022)
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/// </summary>
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public class Interaction
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{
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#region Public Properties
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/// <summary>
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/// Gets or sets the value of the alert (ab)
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/// Gets or sets the value of the alert (ab)
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/// </summary>
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public bool Alert { get; set; }
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/// <summary>
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/// Gets or sets the value of the created (ab)
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/// Gets or sets the value of the created (ab)
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/// </summary>
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public DateTime Created { get; set; }
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/// <summary>
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/// Gets or sets the value of the date (ab)
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/// Gets or sets the value of the date (ab)
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/// </summary>
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public DateTime Date { get; set; }
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/// <summary>
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/// Gets or sets the value of the id (ab)
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/// Gets or sets the feedback associated with the interaction.
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/// </summary>
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[Key] public Guid Id { get; set; }
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public InteractionFeedback Feedback { get; set; } = InteractionFeedback.Neutral;
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/// <summary>
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/// Gets or sets the value of the info (ab)
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/// Gets or sets additional information related to feedback for the interaction.
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/// </summary>
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public string? FeedbackInfo { get; set; }
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/// <summary>
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/// Gets or sets the value of the id (ab)
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/// </summary>
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[Key]
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public Guid Id { get; set; }
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/// <summary>
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/// Gets or sets additional information associated with the interaction.
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/// </summary>
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public string? Info1 { get; set; }
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/// <summary>
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/// Gets or sets the value of the not needed (ab)
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/// Gets or sets the additional information (Info2) associated with the interaction.
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/// </summary>
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public string? Info2 { get; set; }
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/// <summary>
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/// Gets or sets the value of the not needed (ab)
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/// </summary>
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public bool NotNeeded { get; set; }
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/// <summary>
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/// Gets or sets the value of the prospect (ab)
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/// Gets or sets the value of the prospect (ab)
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/// </summary>
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public Prospect Prospect { get; set; }
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/// <summary>
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/// Gets or sets the value of the prospect id (ab)
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/// Gets or sets the value of the prospect id (ab)
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/// </summary>
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public Guid ProspectID { get; set; }
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/// <summary>
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/// Gets or sets the value of the type (ab)
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/// Gets or sets the value of the type (ab)
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/// </summary>
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public InteractionType Type { get; set; }
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/// <summary>
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/// Gets or sets the value of the user (ab)
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/// Gets or sets the value of the user (ab)
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/// </summary>
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public User User { get; set; }
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/// <summary>
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/// Gets or sets the value of the user id (ab)
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/// Gets or sets the value of the user id (ab)
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/// </summary>
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public Guid UserID { get; set; }
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#endregion
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}
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}
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}
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12
FoodsharingSiegen.Contracts/Enums/InteractionFeedback.cs
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12
FoodsharingSiegen.Contracts/Enums/InteractionFeedback.cs
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@@ -0,0 +1,12 @@
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namespace FoodsharingSiegen.Contracts.Enums
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{
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/// <summary>
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/// Represents the types of feedback that can be associated with an interaction.
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/// </summary>
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public enum InteractionFeedback
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{
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Neutral = 10,
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Positive = 20,
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Negative = 30
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}
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}
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